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Course Overview: 3Ds Max 2025 from Zero to Hero

Course Description

In this comprehensive course, you will learn 3Ds Max 2025 from the very beginning. Here’s what you can expect:

  • Introduction to 3Ds Max: Start with the basics and learn important tips, tricks, primary shortcuts, and how to navigate viewports.
  • 3D Modeling Fundamentals: Understand the building blocks of 3D modeling such as vertices, polygons, edges, elements, and borders.
  • Creating a Small Village: Learn how to create a simple village for your 3D short film animation complete with dynamic skies, clouds, sun lighting, mountains, and stone particles.

Key Topics Covered

  • Modeling Basics: How to start modeling and create various types of models.
  • Texturing and Surfacing: Techniques for texturing and surfacing your 3D models.
  • Camera Animation: How to animate camera scenes and control them effectively.
  • Lighting Basics: Creating basic and physical lighting setups.
  • V-Ray Rendering: Using the V-Ray render engine to render your final project into a video.
  • Dynamic Animation: Techniques for creating dynamic animations.
  • Material Editor: How to use the Material Editor Slats effectively.
  • HDRI Skies: Integrating HDRI skies into your projects.
  • Landscape Creation: Transforming simple plane objects into large landscapes and mountains.
  • Viewport Management: Mastering the use of all four viewports in 3Ds Max.
  • Time Configuration & Frame Controls: Understanding time configuration and frame controls in animation.
  • Particle System Workflow: Working with particle systems for eco-systems.
  • Environmental Effects: Creating fog and grass effects in your environment.

Course Objectives

After completing this course, you will be able to:

  • Create a simple small village for your cartoon animation short film.
  • Achieve high-quality lighting using V-Ray.
  • Use the EditPoly modifier to create any type of 3D model whether it’s hard surface or smooth models.
  • Design an open space environment suitable for cartoon or game development.

Who This Course Is For

This course is designed for beginners with no prior experience in 3Ds Max. Here are some key points:

  • No programming, scripting, or coding required.
  • Starts from zero; no prior knowledge needed.
  • Applicable regardless of the version of 3Ds Max you use.
  • Focuses on practical work with easy-to-follow methods.

Support

If you have any questions, problems, or suggestions during the course, feel free to reach out. Your feedback is highly valued as it helps improve the learning experience.

Thank you for joining this course I am excited to have you among my students and look forward to helping you master 3Ds Max 2025.


Feel free to contact me if you need further assistance or have any inquiries about the course. Happy learning